← Mastery database
Defense Season 3 mastery tree
Health, resistances, and damage reduction. The primary tree for tanks and durable fighters.
Each four points spent in this tree unlock the next tier. The sixth tier requires 20 points in the tree before its mastery can be selected.
Tier 1 · available immediately
Summoner's Resolve · Defense tier 1
Rank 1: Improves defensive summoner spells, including 10% more healing from Heal.
Tier 1 · available immediately · 1 ranks
Perseverance · Defense tier 1
Rank 1: Health regeneration +2%Rank 2: Health regeneration +3.5%Rank 3: Health regeneration +5%
Tier 1 · available immediately · 3 ranks
Durability · Defense tier 1
Rank 1: Health +1.5 per level (+27 at level 18)Rank 2: Health +3 per level (+54 at level 18)Rank 3: Health +4.5 per level (+81 at level 18)Rank 4: Health +6 per level (+108 at level 18)
Tier 1 · available immediately · 4 ranks
Tough Skin · Defense tier 1
Rank 1: Damage taken from minions and monsters -1Rank 2: Damage taken from minions and monsters -2
Tier 1 · available immediately · 2 ranks
Tier 2 · requires 4 points
Hardiness · Defense tier 2
Rank 1: Armor +2Rank 2: Armor +3.5Rank 3: Armor +5
Unlock: spend 4 points in Defense · 3 ranks
Resistance · Defense tier 2
Rank 1: Magic resistance +2Rank 2: Magic resistance +3.5Rank 3: Magic resistance +5
Unlock: spend 4 points in Defense · 3 ranks
Bladed Armor · Defense tier 2
Rank 1: Reflects 6 damage to attacking minions and monsters.
Unlock: spend 4 points in Defense · 1 ranks
Tier 3 · requires 8 points
Unyielding · Defense tier 3
Rank 1: Damage taken from enemy champions -1Rank 2: Damage taken from enemy champions -2
Unlock: spend 8 points in Defense · 2 ranks
Relentless · Defense tier 3
Rank 1: Slow effects reduced by 7.5%Rank 2: Slow effects reduced by 15%
Unlock: spend 8 points in Defense · 2 ranks
Veteran's Scars · Defense tier 3
Rank 1: Health +30
Unlock: spend 8 points in Defense · 1 ranks
Safeguard · Defense tier 3
Rank 1: Damage taken from turrets -5%
Unlock: spend 8 points in Defense · 1 ranks
Tier 4 · requires 12 points
Block · Defense tier 4
Rank 1: Damage taken from champion basic attacks -3
Unlock: spend 12 points in Defense · 1 ranks
Tenacious · Defense tier 4
Rank 1: Crowd-control duration reduced by 5%Rank 2: Crowd-control duration reduced by 10%Rank 3: Crowd-control duration reduced by 15%
Unlock: spend 12 points in Defense · 3 ranks
Juggernaut · Defense tier 4
Rank 1: Maximum health +3%
Unlock: spend 12 points in Defense · 1 ranks
Tier 5 · requires 16 points
Defender · Defense tier 5
Rank 1: Armor and magic resistance +1 for each nearby enemy champion.
Unlock: spend 16 points in Defense · 1 ranks
Legendary Armor · Defense tier 5
Rank 1: Bonus armor and magic resistance +2%Rank 2: Bonus armor and magic resistance +3.5%Rank 3: Bonus armor and magic resistance +5%
Unlock: spend 16 points in Defense · 3 ranks
Good Hands · Defense tier 5
Rank 1: Time spent dead reduced by 10%.
Unlock: spend 16 points in Defense · 1 ranks
Reinforced Armor · Defense tier 5
Rank 1: Critical strike damage taken reduced by 10%.
Unlock: spend 16 points in Defense · 1 ranks
Tier 6 · requires 20 points
Honor Guard · Defense tier 6
Rank 1: All damage taken reduced by 3%.
Unlock: spend 20 points in Defense · 1 ranks