THE OLD MASTERY SYSTEM · SEASON 3
Masteries and tree builder
Spend 30 points across Offense, Defense, and Utility. Every four points in a tree unlock the next tier, leading to the familiar 21/9/0 and 0/9/21 layouts.
Offense
View all six tiers →Damage, attack speed, and penetration. The standard primary tree for carries and other damage dealers.
Summoner's Wrath · Offense tier 1
Rank 1: Grants 5 attack damage and ability power while Ignite is on cooldown; Exhaust reduces 10 more armor and magic resistance.
Tier 1 · available immediately · 1 ranks
Fury · Offense tier 1
Rank 1: Attack speed +1.25%Rank 2: Attack speed +2.5%Rank 3: Attack speed +3.75%Rank 4: Attack speed +5%
Tier 1 · available immediately · 4 ranks
Sorcery · Offense tier 1
Rank 1: Cooldown reduction +1%Rank 2: Cooldown reduction +2%Rank 3: Cooldown reduction +3%Rank 4: Cooldown reduction +4%
Tier 1 · available immediately · 4 ranks
Butcher · Offense tier 1
Rank 1: Basic-attack damage to minions and monsters +1Rank 2: Basic-attack damage to minions and monsters +2
Tier 1 · available immediately · 2 ranks
Deadliness · Offense tier 2
Rank 1: Attack damage +0.25 per level (+4.5 at level 18)Rank 2: Attack damage +0.5 per level (+9 at level 18)Rank 3: Attack damage +0.75 per level (+13.5 at level 18)Rank 4: Attack damage +1 per level (+18 at level 18)
Unlock: spend 4 points in Offense · 4 ranks
Blast · Offense tier 2
Rank 1: Ability power +0.25 per level (+4.5 at level 18)Rank 2: Ability power +0.5 per level (+9 at level 18)Rank 3: Ability power +0.75 per level (+13.5 at level 18)Rank 4: Ability power +1 per level (+18 at level 18)
Unlock: spend 4 points in Offense · 4 ranks
Destruction · Offense tier 2
Rank 1: Damage to turrets +5%
Unlock: spend 4 points in Offense · 1 ranks
Defense
View all six tiers →Health, resistances, and damage reduction. The primary tree for tanks and durable fighters.
Summoner's Resolve · Defense tier 1
Rank 1: Improves defensive summoner spells, including 10% more healing from Heal.
Tier 1 · available immediately · 1 ranks
Perseverance · Defense tier 1
Rank 1: Health regeneration +2%Rank 2: Health regeneration +3.5%Rank 3: Health regeneration +5%
Tier 1 · available immediately · 3 ranks
Durability · Defense tier 1
Rank 1: Health +1.5 per level (+27 at level 18)Rank 2: Health +3 per level (+54 at level 18)Rank 3: Health +4.5 per level (+81 at level 18)Rank 4: Health +6 per level (+108 at level 18)
Tier 1 · available immediately · 4 ranks
Tough Skin · Defense tier 1
Rank 1: Damage taken from minions and monsters -1Rank 2: Damage taken from minions and monsters -2
Tier 1 · available immediately · 2 ranks
Hardiness · Defense tier 2
Rank 1: Armor +2Rank 2: Armor +3.5Rank 3: Armor +5
Unlock: spend 4 points in Defense · 3 ranks
Resistance · Defense tier 2
Rank 1: Magic resistance +2Rank 2: Magic resistance +3.5Rank 3: Magic resistance +5
Unlock: spend 4 points in Defense · 3 ranks
Bladed Armor · Defense tier 2
Rank 1: Reflects 6 damage to attacking minions and monsters.
Unlock: spend 4 points in Defense · 1 ranks
Utility
View all six tiers →Gold, mana, movement speed, and cooldown reduction. A common primary tree for supports.
Summoner's Insight · Utility tier 1
Rank 1: Flash cooldown -15 seconds; improves Teleport's cast.
Tier 1 · available immediately · 1 ranks
Wanderer · Utility tier 1
Rank 1: Out-of-combat movement speed +0.66%Rank 2: Out-of-combat movement speed +1.33%Rank 3: Out-of-combat movement speed +2%
Tier 1 · available immediately · 3 ranks
Meditation · Utility tier 1
Rank 1: Mana regeneration per 5 seconds +1Rank 2: Mana regeneration per 5 seconds +2Rank 3: Mana regeneration per 5 seconds +3
Tier 1 · available immediately · 3 ranks
Improved Recall · Utility tier 1
Rank 1: Recall channel time -1 second
Tier 1 · available immediately · 1 ranks
Scout · Utility tier 2
Rank 1: Ward vision radius +25%
Unlock: spend 4 points in Utility · 1 ranks
Mastermind · Utility tier 2
Rank 1: Summoner spell cooldown reduction +1%Rank 2: Summoner spell cooldown reduction +2%Rank 3: Summoner spell cooldown reduction +3%Rank 4: Summoner spell cooldown reduction +4%
Unlock: spend 4 points in Utility · 4 ranks
Expanded Mind · Utility tier 2
Rank 1: Mana +1 per level (+18 at level 18)Rank 2: Mana +2 per level (+36 at level 18)Rank 3: Mana +3 per level (+54 at level 18)Rank 4: Mana +4 per level (+72 at level 18)
Unlock: spend 4 points in Utility · 4 ranks
Artificer · Utility tier 2
Rank 1: Item active cooldown reduction +5%Rank 2: Item active cooldown reduction +10%
Unlock: spend 4 points in Utility · 2 ranks