Season 3 · 3.13.24
Being hit slowed the attacker's movement speed by 10%. The active reduced nearby enemies' movement and attack speed by 35%.


Price, stats, and effects are aligned field by field across 3.13.24 and 16.13.1.
3,000 → 2,700
0 added · 0 removed
Attack-speed suppression is replaced by direct critical-strike damage reduction.
| Field | 3.13.24 | 16.13.1 |
|---|---|---|
| Cost | 3,000 | 2,700 |
| Health | 500 | 350 |
| Armor | 70 | 75 |
Being hit slowed the attacker's movement speed by 10%. The active reduced nearby enemies' movement and attack speed by 35%.
Critical strikes deal 30% less damage to the holder. The active slows nearby enemies by 70% for two seconds.
The later item costs 300 gold less and grants five more armor, but it loses 150 health. Its attacker movement and area attack-speed reductions are replaced by 30% critical-strike damage reduction and a stronger area slow.
It moved from 3,000 gold in Season 3 to 2,700 gold in 16.13.1, a 300-gold decrease.